tbodt f71bc1a115 Several bugfixes (#2049)
* Remove global variable from aarch64 tcg target

This obviously breaks trying to run two unicorn instances at once on
aarch64. It appears a similar variable had already been moved to the
state struct for i386 tcg target.

* Reenable writing to jit region while calling tb_add_jump

On arm macs, every place that writes to jit code needs to have
tb_exec_unlock called first. This is already in most necessary places,
but not this one.

* Don't forget to call restore_jit_state in uc_context_restore

Every time UC_INIT is used, restore_jit_state must be used on the return
path, or occasional assertion failures will pop up on arm macs.

* Restore pc before calling into tlb fill hook

In my application it is important to have correct pc values available
from this hook.
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Unicorn Engine

pypi downloads Fuzzing Status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework, based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, PowerPC, RISCV, SPARC, S390X, TriCore and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal, Haskell, Pharo, Lua and Zig.
  • Native support for Windows & *nix (with Mac OSX, Linux, Android, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in milestones for our regular release.

Please send pull request to our dev branch.

CREDITS.TXT records important contributors of our project.

Description
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Readme 16 MiB
Languages
C 87.2%
Java 2.6%
Python 2.1%
Pawn 1.2%
Rust 0.9%
Other 5.9%