This hack was introduced in issue#287 which later becomes endless maintainance pain.
=====
Our previous check_exit_request use `brcond` in the middle of a TranslationBlock which
breaks the assumptions and thus a hack to liveness_pass_1 is used for _all_ brcond instructions
which causes issues for MIPS and many other scenarios.
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This patch also resolves PC not sync-ed when no memory hooks are installed, finally. Now
Unicorn will always have correct PC no matter what happens.
* optimize ram block handling
Save the last element of the ram_list. This allows to
faster find where to add new elements when they are not
bigger then page size.
* save ram_list freed
this keeps the optimization for find_ram_offset() intact after snapshot
restore.
* cow only clear the tlb of affected pages
* update flatview when possible
Building each flatview new when the memory has changed is quite
expensive when many MemoryRegions are used. This is an issue when using
snapshots.
* update benchmark for new api
* save flatview in context
this avoids rebuilding the flatview when restore a context.
* init context flatview with zero
* address_space_dispatch_clear remove subpage with higher priority
* docutemnt the options for UC_CTL_CONTEXT_MODE
Specialy stress that with UC_CTL_CONTEXT_MEMORY it is not possible to
use the context with a different unicorn object.
Every store would always cause the tb_invalidate_phys_page_fast path to be invoked,
amounting to a 40x slowdown of stores compared to loads.
Change this code to only worry about TB invalidation for regions marked as
executable (i.e. emulated executable).
Even without uc_set_native_thunks, this change fixes most of the performance
issues seen with thunking to native calls.
Signed-off-by: Andrei Warkentin <andrei.warkentin@intel.com>
Uses Copy on Write to make it posible to restore the memory state after a snapshot
was made. To restore all MemoryRegions created after the snapshot are removed.
1. Add cmake support in CMakeLists.txt according to https://developer.android.com/ndk/guides/other_build_systems
2. Resolve symbols errors
3. Backport fixes from 438ed42311
> QEMU relies on two optimization for ppc64 and arm:
>
> 1. if(0) /* optimized code */
> 2. assert(0); /* optimized code */
>
> But the assert on mingw32 doesn't have noreturn attribute which prevents
> the second optimization and some code is reverted to the original code
> to fit in the first optimization.
>
> The assert implementation is copied from glib as qemu did.
Unfortunately, NDK also doesn't have an assert implementation qemu prefers.