Files
unicorn/qemu/unicorn_common.h
farmdve 036763d6ae Fix memory leaks as reported by DrMemory and Valgrind.
ARM and probably the rest of the arches have significant memory leaks as
they have no release interface.

Additionally, DrMemory does not have 64-bit support and thus I can't
test the 64-bit version under Windows. Under Linux valgrind supports
both 32-bit and 64-bit but there are different macros and code for Linux
and Windows.
2016-01-08 01:42:56 +02:00

128 lines
3.5 KiB
C

#ifndef UNICORN_COMMON_H_
#define UNICORN_COMMON_H_
#include "tcg.h"
// This header define common patterns/codes that will be included in all arch-sepcific
// codes for unicorns purposes.
// return true on success, false on failure
static inline bool cpu_physical_mem_read(AddressSpace *as, hwaddr addr,
uint8_t *buf, int len)
{
return !cpu_physical_memory_rw(as, addr, (void *)buf, len, 0);
}
static inline bool cpu_physical_mem_write(AddressSpace *as, hwaddr addr,
const uint8_t *buf, int len)
{
return !cpu_physical_memory_rw(as, addr, (void *)buf, len, 1);
}
static void free_table(gpointer key, gpointer value, gpointer data)
{
TypeInfo *ti = (TypeInfo*) value;
g_free((void*) ti->class);
g_free((void*) ti->name);
g_free((void*) ti->parent);
g_free((void*) ti);
}
void tb_cleanup(struct uc_struct *uc);
/** Freeing common resources */
static void release_common(void *t)
{
TCGContext *s = (TCGContext *)t;
struct uc_struct* uc = s->uc;
CPUState *cpu;
// Clean TCG.
TCGOpDef* def = &s->tcg_op_defs[0];
g_free(def->args_ct);
g_free(def->sorted_args);
g_free(s->tcg_op_defs);
TCGPool *po, *to;
for (po = s->pool_first; po; po = to) {
to = po->next;
g_free(po);
}
tcg_pool_reset(s);
g_hash_table_destroy(s->helpers);
// Clean memory.
phys_mem_clean(uc);
address_space_destroy(&(uc->as));
memory_free(uc);
// Clean CPU.
CPU_FOREACH(cpu) {
g_free(cpu->tcg_as_listener);
g_free(cpu->thread);
g_free(cpu->halt_cond);
}
OBJECT(uc->machine_state->accelerator)->ref = 1;
OBJECT(uc->machine_state)->ref = 1;
OBJECT(uc->owner)->ref = 1;
OBJECT(uc->root)->ref = 1;
object_unref(uc, OBJECT(uc->machine_state->accelerator));
object_unref(uc, OBJECT(uc->machine_state));
object_unref(uc, uc->cpu);
object_unref(uc, OBJECT(&uc->io_mem_notdirty));
object_unref(uc, OBJECT(&uc->io_mem_unassigned));
object_unref(uc, OBJECT(&uc->io_mem_rom));
object_unref(uc, OBJECT(uc->root));
g_hash_table_foreach(uc->type_table, free_table, uc);
g_free(uc->system_memory);
if(uc->qemu_thread_data)
free(uc->qemu_thread_data);
#if TCG_TARGET_REG_BITS == 32
for(int i = 0; i < s->nb_globals; i++)
{
TCGTemp *ts = &s->temps[i];
if(ts->base_type == TCG_TYPE_I64)
{
if(ts->name && ((strcmp(ts->name+(strlen(ts->name)-2), "_0") == 0) || (strcmp(ts->name+(strlen(ts->name)-2), "_1") == 0)))
{
free((void *)ts->name);
}
}
}
#endif
qemu_mutex_destroy(&uc->qemu_global_mutex);
qemu_cond_destroy(&uc->qemu_cpu_cond);
// Clean cache.
tb_cleanup(uc);
}
static inline void uc_common_init(struct uc_struct* uc)
{
memory_register_types(uc);
uc->write_mem = cpu_physical_mem_write;
uc->read_mem = cpu_physical_mem_read;
uc->tcg_enabled = tcg_enabled;
uc->tcg_exec_init = tcg_exec_init;
uc->cpu_exec_init_all = cpu_exec_init_all;
uc->pause_all_vcpus = pause_all_vcpus;
uc->vm_start = vm_start;
uc->memory_map = memory_map;
uc->memory_map_ptr = memory_map_ptr;
uc->memory_unmap = memory_unmap;
uc->readonly_mem = memory_region_set_readonly;
uc->target_page_size = TARGET_PAGE_SIZE;
uc->target_page_align = TARGET_PAGE_SIZE - 1;
if (!uc->release)
uc->release = release_common;
}
#endif