/* Unicorn Emulator Engine */ /* By Nguyen Anh Quynh , 2015 */ /* Modified for Unicorn Engine by Eric Poole , 2022 Copyright 2022 Aptiv */ #ifndef UC_QEMU_TARGET_TRICORE_H #define UC_QEMU_TARGET_TRICORE_H // functions to read & write registers int tricore_reg_read(struct uc_struct *uc, unsigned int *regs, void **vals, int count); int tricore_reg_write(struct uc_struct *uc, unsigned int *regs, void *const *vals, int count); int tricore_context_reg_read(struct uc_context *uc, unsigned int *regs, void **vals, int count); int tricore_context_reg_write(struct uc_context *uc, unsigned int *regs, void *const *vals, int count); void tricore_reg_reset(struct uc_struct *uc); void tricore_uc_init(struct uc_struct *uc); #endif