#ifndef GEN_ICOUNT_H #define GEN_ICOUNT_H #include "qemu/timer.h" /* Helpers for instruction counting code generation. */ static inline void gen_io_start(TCGContext *tcg_ctx) { TCGv_i32 tmp = tcg_const_i32(tcg_ctx, 1); tcg_gen_st_i32(tcg_ctx, tmp, tcg_ctx->cpu_env, offsetof(ArchCPU, parent_obj.can_do_io) - offsetof(ArchCPU, env)); tcg_temp_free_i32(tcg_ctx, tmp); } /* * cpu->can_do_io is cleared automatically at the beginning of * each translation block. The cost is minimal and only paid * for -icount, plus it would be very easy to forget doing it * in the translator. Therefore, backends only need to call * gen_io_start. */ static inline void gen_io_end(TCGContext *tcg_ctx) { TCGv_i32 tmp = tcg_const_i32(tcg_ctx, 0); tcg_gen_st_i32(tcg_ctx, tmp, tcg_ctx->cpu_env, offsetof(ArchCPU, parent_obj.can_do_io) - offsetof(ArchCPU, env)); tcg_temp_free_i32(tcg_ctx, tmp); } static inline void gen_tb_start(TCGContext *tcg_ctx, TranslationBlock *tb) { TCGv_ptr puc = tcg_const_ptr(tcg_ctx, tcg_ctx->uc); TCGv_i32 tmp = tcg_const_i32(tcg_ctx, 0); // Unicorn: // We CANT'T use brcondi_i32 here or we will fail liveness analysis // because it marks the end of BB if (tcg_ctx->delay_slot_flag != NULL) { tcg_gen_mov_i32(tcg_ctx, tmp, tcg_ctx->delay_slot_flag); } gen_helper_check_exit_request(tcg_ctx, puc, tmp); tcg_temp_free_i32(tcg_ctx, tmp); tcg_temp_free_ptr(tcg_ctx, puc); } static inline void gen_tb_end(TCGContext *tcg_ctx, TranslationBlock *tb, int num_insns) { if (tcg_ctx->delay_slot_flag != NULL){ tcg_temp_free_i32(tcg_ctx, tcg_ctx->delay_slot_flag); } tcg_ctx->delay_slot_flag = NULL; if (tb_cflags(tb) & CF_USE_ICOUNT) { /* Update the num_insn immediate parameter now that we know * the actual insn count. */ tcg_set_insn_param(tcg_ctx->icount_start_insn, 1, num_insns); } tcg_gen_exit_tb(tcg_ctx, tb, TB_EXIT_REQUESTED); } #endif