import Unicorn2
This commit is contained in:
@@ -1,57 +0,0 @@
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This documentation explains how to compile Unicorn with CMake on Windows or
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*nix.
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----
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Requirements:
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- Windows: MicroSoft Visual Studio(>=2013).
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- *nix: GNU gcc or clang to generate dynamic source files.
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Get CMake for free from http://www.cmake.org.
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[1] To build Unicorn using Nmake of Windows SDK, do:
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mkdir build
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cd build
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..\nmake.bat
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After this, find the samples test*.exe, unicorn.lib & unicorn.dll
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in the same directory.
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- To build Unicorn using Visual Studio, choose the generator accordingly to the
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version of Visual Studio on your machine. For example, with Visual Studio 2013, do:
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mkdir build
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cd build
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cmake -G "Visual Studio 12" ..
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After this, find unicorn.sln in the same directory. Open it with Visual Studio
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and build the solution including libraries & all test as usual.
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[2] You can make sure the prior steps successfully worked by launching one of the
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sample binary (sample_*.exe).
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[3] You can also enable just one specific architecture by passing the architecture name
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to either the cmake.sh or nmake.bat scripts. e.g.:
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..\nmake.bat x86
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Will just target the x86 architecture. The list of available architectures are:
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X86 ARM AARCH64 M68K MIPS SPARC.
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[4] You can also create an installation image with cmake, by using the 'install' target.
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Use:
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cmake --build . --config Release --target install
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This will normally install an image in a default location (on MacOS and Linux, but this is not supported
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on Windows). So in case you want to change the install location, set this when configuring CMake.
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Use: `-DCMAKE_INSTALL_PREFIX=path` for instance, to put the installation in the 'path' subdirectory of
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the build directory.
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The default value of 'CMAKE_INSTALL_PREFIX' on *nix is '/usr/local'.
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@@ -1,164 +0,0 @@
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This documentation explains how to compile, install & run Unicorn on MacOSX,
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Linux, BSD, Solaris, Android & iOS.
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To compile for Microsoft Windows, see [COMPILE-WINDOWS.md](COMPILE-WINDOWS.md)
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|
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----
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[1] Tailor Unicorn to your need.
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Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
|
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& X86), if you just need several selected archs, choose which ones you want
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to compile in by editing "config.mk" before going to next steps.
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By default, all 6 architectures are compiled. If this is what you want, skip
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to the section 2.
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The other way of customize Unicorn without having to edit config.mk is to
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pass the desired options on the commandline to ./make.sh. Currently,
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Unicorn supports 4 options, as follows.
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- UNICORN_ARCHS: specify list of architectures to compiled in.
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- UNICORN_STATIC: build static library.
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- UNICORN_SHARED: build dynamic (shared) library.
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- UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script
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To avoid editing config.mk for these customization, we can pass their values to
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make.sh, as follows.
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$ UNICORN_ARCHS="arm aarch64 x86" ./make.sh
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NOTE: on commandline, put these values in front of ./make.sh, not after it.
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For each option, refer to docs/README for more details.
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[2] Compile and install from source on *nix
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To build Unicorn on *nix (such as MacOSX, Linux, *BSD, Solaris):
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- To compile for current platform, run:
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|
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$ ./make.sh
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On Mac OS, to build non-universal binaries that includes only 64-bit code,
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replace above command with:
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$ ./make.sh macos-universal-no
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- To cross-compile Unicorn on 64-bit Linux to target 32-bit binary,
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cross-compile to 32-bit with:
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$ ./make.sh linux32
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After compiling, install Unicorn with:
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$ sudo ./make.sh install
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For FreeBSD/OpenBSD, where sudo is unavailable, run:
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$ su; ./make.sh install
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Users are then required to enter root password to copy Unicorn into machine
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system directories.
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Afterwards, run ./samples/sample_all.sh to test the sample emulations.
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NOTE: The core framework installed by "./make.sh install" consist of
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following files:
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/usr/include/unicorn/unicorn.h
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/usr/include/unicorn/x86.h
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/usr/include/unicorn/arm.h
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/usr/include/unicorn/arm64.h
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/usr/include/unicorn/mips.h
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/usr/include/unicorn/ppc.h
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/usr/include/unicorn/sparc.h
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/usr/include/unicorn/m68k.h
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/usr/lib/libunicorn.so (for Linux/*nix), or /usr/lib/libunicorn.dylib (OSX)
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/usr/lib/libunicorn.a
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[3] Cross-compile for iOS from macOS.
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To cross-compile for iOS (iPhone/iPad/iPod), macOS with Xcode installed is required.
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- To cross-compile for iOS ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
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$ ./make.sh ios_armv7
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- To cross-compile for iOS ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
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$ ./make.sh ios_armv7s
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- To cross-compile for iOS Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
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$ ./make.sh ios_arm64
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- To cross-compile for all iOS devices (armv7 + armv7s + arm64), run:
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$ ./make.sh ios
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Resulted files libunicorn.dylib, libunicorn.a & tests/test* can then
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be used on iOS devices.
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[4] Cross-compile for Android
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To cross-compile for Android (smartphone/tablet), Android NDK is required.
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- To cross-compile for Android Arm, run:
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$ NDK=~/android/android-ndk-r20 ./make.sh cross-android_arm
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- To cross-compile for Android Arm64, run:
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$ NDK=~/android/android-ndk-r20 ./make.sh cross-android_arm64
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Resulted files libunicorn.so, libunicorn.a & tests/test* can then
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be used on Android devices.
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||||
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[5] By default, "cc" (default C compiler on the system) is used as compiler.
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- To use "clang" compiler instead, run the command below:
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$ ./make.sh clang
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- To use "gcc" compiler instead, run:
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$ ./make.sh gcc
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[6] To uninstall Unicorn, run the command below:
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$ sudo ./make.sh uninstall
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[7] Language bindings
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Look for the bindings under directory bindings/, and refer to README file
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of corresponding languages.
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||||
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||||
[8] Unit tests
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||||
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Mac OS X users will also need the GNU version of binutils (for gobjcopy).
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It can be easily installed with Homebrew: `brew install binutils`.
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Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
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It can be installed in most Linux distros using the package manager, e.g.
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`sudo yum install libcmocka libcmocka-devel`.
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On Mac OS X with Homebrew: `brew install cmocka`.
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You can also easily build and install it from source.
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You can run the tests by running `make test` in the project directory. If you don't
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build some architecture support then the corresponding tests will fail when run.
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@@ -1,184 +0,0 @@
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To build Unicorn on Windows natively using Visual Studio, see docs under "msvc"
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directory in root directory.
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The rest of this manual shows how to cross-compile Unicorn for Windows using
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either MingW or Msys2.
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To compile for Linux, Mac OS X and Unix-based OS, see [COMPILE-NIX.md](COMPILE-NIX.md)
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---
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[0] Dependencies
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For Windows, cross-compile requires Mingw. At the moment, it is confirmed that
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Unicorn can be compiled either on Ubuntu or Windows.
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- On Ubuntu 14.04 64-bit, do:
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- Download DEB packages for Mingw64 from:
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||||
https://launchpad.net/~greg-hellings/+archive/ubuntu/mingw-libs/+build/2924251
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||||
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- On Windows, install MinGW via package MSYS2 at https://msys2.github.io/
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||||
Follow the install instructions and don't forget to update the system packages with:
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$ pacman --needed -Sy bash pacman pacman-mirrors msys2-runtime
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Then close MSYS2, run it again from Start menu and update the rest with:
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$ pacman -Su
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Finally, install required toolchain to build C projects.
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- To compile for Windows 32-bit, run:
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$ pacman -S make
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$ pacman -S mingw-w64-i686-toolchain
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- To compile for Windows 64-bit, run:
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$ pacman -S make
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$ pacman -S mingw-w64-x86_64-toolchain
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- For Cygwin, "make", "gcc-core", "libpcre-devel", "zlib-devel" are needed.
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If apt-cyg is available, you can install these with:
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||||
$ apt-cyg install make gcc-core libpcre-devel zlib-devel
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||||
|
||||
|
||||
[1] Tailor Unicorn to your need.
|
||||
|
||||
Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
|
||||
& X86), if you just need several selected archs, choose which ones you want
|
||||
to compile in by editing "config.mk" before going to next steps.
|
||||
|
||||
By default, all 6 architectures are compiled.
|
||||
|
||||
The other way of customize Unicorn without having to edit config.mk is to
|
||||
pass the desired options on the commandline to ./make.sh. Currently,
|
||||
Unicorn supports 4 options, as follows.
|
||||
|
||||
- UNICORN_ARCHS: specify list of architectures to compiled in.
|
||||
- UNICORN_STATIC: build static library.
|
||||
- UNICORN_SHARED: build dynamic (shared) library.
|
||||
- UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script
|
||||
|
||||
To avoid editing config.mk for these customization, we can pass their values to
|
||||
make.sh, as follows.
|
||||
|
||||
$ UNICORN_ARCHS="arm aarch64 x86" ./make.sh
|
||||
|
||||
NOTE: on commandline, put these values in front of ./make.sh, not after it.
|
||||
|
||||
For each option, refer to docs/README for more details.
|
||||
|
||||
|
||||
|
||||
[2] Compile from source on Windows - with MinGW (MSYS2)
|
||||
|
||||
To compile with MinGW, install MSYS2 as instructed in the first section.
|
||||
|
||||
Note: After MSYS2 is installed, you will have 3 shortcuts to open the command prompt: "MSYS2 MSYS", "MSYS2 MinGW-32 bit" and "MSYS2 MinGW 64-bit". Use the MinGW shortcut so that compilation succeeds.
|
||||
|
||||
Then, build Unicorn with the next steps:
|
||||
|
||||
- To compile Windows 32-bit binary with MinGW, run:
|
||||
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To compile Windows 64-bit binary with MinGW, run:
|
||||
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
%MSYS2%\mingw32\bin\libgcc_s_dw2-1.dll
|
||||
%MSYS2%\mingw32\bin\libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
%MSYS2%\mingw64\bin\libgcc_s_seh-1.dll
|
||||
%MSYS2%\mingw64\bin\libwinpthread-1.dll
|
||||
|
||||
|
||||
|
||||
[3] Compile and install from source on Cygwin
|
||||
|
||||
To build Unicorn on Cygwin, run:
|
||||
|
||||
$ ./make.sh
|
||||
|
||||
After compiling, install Unicorn with:
|
||||
|
||||
$ ./make.sh install
|
||||
|
||||
Resulted files cygunicorn.dll, libunicorn.dll.a and libunicorn.a can be
|
||||
used on Cygwin but not native Windows.
|
||||
|
||||
NOTE: The core framework installed by "./make.sh install" consist of
|
||||
following files:
|
||||
|
||||
/usr/include/unicorn/*.h
|
||||
/usr/bin/cygunicorn.dll
|
||||
/usr/lib/libunicorn.dll.a
|
||||
/usr/lib/libunicorn.a
|
||||
|
||||
|
||||
|
||||
[4] Cross-compile for Windows from *nix
|
||||
|
||||
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
|
||||
for 64-bit binaries) are required.
|
||||
|
||||
- To cross-compile Windows 32-bit binary, simply run:
|
||||
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To cross-compile Windows 64-bit binary, run:
|
||||
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
/usr/lib/gcc/i686-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
/usr/i686-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
/usr/lib/gcc/x86_64-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
/usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
Then run either "sample_x86.exe -32" or "sample_x86.exe -64" to test emulators for X86 32-bit or X86 64-bit.
|
||||
For other architectures, run "sample_xxx.exe" found in the same directory.
|
||||
|
||||
|
||||
|
||||
[5] Language bindings
|
||||
|
||||
Look for the bindings under directory bindings/, and refer to README file
|
||||
of corresponding languages.
|
||||
|
||||
|
||||
|
||||
[6] Unit tests
|
||||
|
||||
Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
|
||||
It can be installed in most Linux distros using the package manager, e.g.
|
||||
`sudo yum install libcmocka libcmocka-devel`, or you can easily build and install it from source.
|
||||
|
||||
You can run the tests by running `make test` in the project directory.
|
||||
140
docs/COMPILE.md
140
docs/COMPILE.md
@@ -1,25 +1,131 @@
|
||||
To compile Unicorn on Mac OS X, Linux, BSD, Solaris and all kind of nix OS,
|
||||
see [COMPILE-NIX.md](COMPILE-NIX.md)
|
||||
This HOWTO introduces how to build Unicorn2 natively on Linux/Mac/Windows,
|
||||
or cross-build to Windows from Linux host.
|
||||
|
||||
To compile Unicorn on Windows, see [COMPILE-WINDOWS.md](COMPILE-WINDOWS.md)
|
||||
---
|
||||
### Native build on Linux/MacOS
|
||||
|
||||
To compile Unicorn with CMake on Windows or *nix, see
|
||||
[COMPILE-CMAKE.md](COMPILE-CMAKE.md)
|
||||
This builds Unicorn2 on Linux/MacOS. The output is `libunicorn.so` or `libunicorn.dylib`, respectively.
|
||||
|
||||
Then learn more on how to code your own tools with our samples.
|
||||
- Require `cmake` & `pkg-config` packages (besides `gcc`/`clang` compiler):
|
||||
|
||||
- For C sample code, see code in directory samples/sample*.c
|
||||
- For Python sample code, see code in directory bindings/python/sample*.py
|
||||
- For samples of other bindings, look into directories bindings/<language>/
|
||||
```
|
||||
$ sudo apt install cmake pkg-config
|
||||
```
|
||||
|
||||
#Building unicorn - Using vcpkg
|
||||
- Build with the following commands.
|
||||
|
||||
You can download and install unicorn using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
|
||||
```
|
||||
$ mkdir build; cd build
|
||||
$ ../cmake.sh
|
||||
```
|
||||
|
||||
git clone https://github.com/Microsoft/vcpkg.git
|
||||
cd vcpkg
|
||||
./bootstrap-vcpkg.sh
|
||||
./vcpkg integrate install
|
||||
./vcpkg install unicorn
|
||||
Then run the sample `sample_riscv` with:
|
||||
|
||||
The unicorn port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
||||
```
|
||||
$ ./sample_riscv
|
||||
```
|
||||
|
||||
---
|
||||
### Native build on Windows, with MSVC
|
||||
|
||||
This builds Unicorn2 on Windows, using Microsoft MSVC compiler. The output is `unicorn.dll`.
|
||||
|
||||
- Require `cmake` & `Microsoft Visual Studio`.
|
||||
|
||||
- From Visual Studio Command Prompt, build with the following commands.
|
||||
|
||||
```
|
||||
mkdir build; cd build
|
||||
../nmake.sh
|
||||
```
|
||||
|
||||
Then run the sample `sample_riscv` with:
|
||||
|
||||
```
|
||||
sample_riscv.exe
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Cross build from Linux host to Windows, with Mingw
|
||||
|
||||
This cross-builds Unicorn2 from **Linux host** to Windows, using `Mingw` compiler. The output is `libunicorn.dll`
|
||||
|
||||
- Install required package.
|
||||
|
||||
```
|
||||
$ sudo apt install mingw-w64-x86-64-dev
|
||||
```
|
||||
|
||||
- Build Unicorn and samples with the following commands.
|
||||
|
||||
```
|
||||
$ mkdir build; cd build
|
||||
$ ../cmake.sh mingw
|
||||
```
|
||||
|
||||
The resulted `sample_riscv.exe` can be run with `libunicorn.dll`, and some dependecies DLLs
|
||||
already provided in `bin/` directory.
|
||||
|
||||
To prepare for `sample_riscv.exe`, do:
|
||||
|
||||
```
|
||||
cp libunicorn.dll ../bin
|
||||
cp sample_riscv.exe ../bin
|
||||
```
|
||||
|
||||
Then inside the `bin/` directory, you can run `sample_riscv.exe` (from `CMD.exe` prompt, for example)
|
||||
|
||||
|
||||
---
|
||||
|
||||
### Native build on Windows host, with MSYS2/Mingw
|
||||
|
||||
This builds Unicorn2 on **Windows host**, using **MSYS2/Mingw** compiler. The output is `libunicorn.dll`
|
||||
|
||||
This requires MSYS2 to be installed on Windows machine. You need to download & install MSYS2 from https://www.msys2.org.
|
||||
|
||||
Then from MSYS2 console, install required packages:
|
||||
|
||||
```
|
||||
pacman -S mingw-w64-x86_64-toolchain mingw-w64-x86_64-cmake
|
||||
```
|
||||
|
||||
- Build Unicorn and samples with the following commands.
|
||||
|
||||
```
|
||||
mkdir build; cd build
|
||||
../cmake.sh msys
|
||||
```
|
||||
|
||||
The resulted `sample_riscv.exe` can be run with `libunicorn.dll`, and some dependecies DLLs
|
||||
already provided in `bin/` directory.
|
||||
|
||||
To prepare for `sample_riscv.exe`, do:
|
||||
|
||||
```
|
||||
cp libunicorn.dll ../bin
|
||||
cp sample_riscv.exe ../bin
|
||||
```
|
||||
|
||||
Then inside the `bin/` directory, you can run `sample_riscv.exe` (from `CMD.exe` prompt, for example)
|
||||
|
||||
|
||||
---
|
||||
|
||||
### Cross build from Linux host to other arch
|
||||
|
||||
This cross-builds Unicorn2 from **Linux host** to other arch, using cross compiler. The output is `libunicorn.so`
|
||||
|
||||
- Install cross compiler package. For example, cross compile to ARM require below command.
|
||||
|
||||
```
|
||||
$ sudo apt install gcc-arm-linux-gnueabihf
|
||||
```
|
||||
|
||||
- Build Unicorn and samples with the following commands (note that you need to specify compiler with CC).
|
||||
|
||||
```
|
||||
$ mkdir build; cd build
|
||||
$ CC=arm-linux-gnueabihf-gcc ../cmake.sh
|
||||
```
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
BIN
docs/unicorn-logo-text.png
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BIN
docs/unicorn-logo-text.png
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|
After Width: | Height: | Size: 48 KiB |
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|
Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 34 KiB |
31
docs/unicorn-logo.svg
Normal file
31
docs/unicorn-logo.svg
Normal file
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After Width: | Height: | Size: 4.8 KiB |
BIN
docs/unicorn1-logo.png
Normal file
BIN
docs/unicorn1-logo.png
Normal file
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After Width: | Height: | Size: 59 KiB |
Reference in New Issue
Block a user