Correct calling convention

This commit is contained in:
mio
2023-06-10 15:03:59 +02:00
parent 3d5b2643f0
commit 9de80cb625

View File

@@ -920,6 +920,7 @@ static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
TCGContext *tcg_ctx = uc->tcg_ctx; TCGContext *tcg_ctx = uc->tcg_ctx;
size_t size = tcg_ctx->code_gen_buffer_size; size_t size = tcg_ctx->code_gen_buffer_size;
uint8_t *closure, *data; uint8_t *closure, *data;
uint8_t *ptr;
void* handler = code_gen_buffer_handler; void* handler = code_gen_buffer_handler;
may_remove_handler(uc); may_remove_handler(uc);
@@ -933,31 +934,62 @@ static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
data = closure + CLOSURE_SIZE /2; data = closure + CLOSURE_SIZE /2;
#ifdef _WIN64 #ifdef _WIN64
closure[0] = 0x48; // REX.w ptr = closure;
closure[1] = 0xb8; // mov rax *ptr = 0x48; // REX.w
memcpy(closure + 2, &data, 8); // mov rax, &data ptr += 1;
*ptr = 0xb8; // mov rax
ptr += 1;
memcpy(ptr, &data, 8); // mov rax, &data
ptr += 8;
// ; rax = &data // ; rax = &data
// mov [rax], rdx ; save rdx // mov [rax], rdx ; save rdx
// mov rdx, [rax+0x8] ; move uc pointer to 2nd arg // mov rdx, [rax+0x8] ; move uc pointer to 2nd arg
// jmp [rax + 0x10] ; go to handler // sub rsp, 0x10; reserve 2 slots as ms fastcall requires
// mov rdx, [rax] ; restore rdx // call [rax + 0x10] ; go to handler
const char tramp[] = "\x48\x89\x10\x48\x8b\x50\x08\xff\x60\x10\x48\x8b\x10"; const char tramp[] = "\x48\x89\x10\x48\x8b\x50\x08\x48\x83\xec\x10\xff\x50\x10";
memcpy(closure + 2 + 8, (void*)tramp, sizeof(tramp)); memcpy(ptr, (void*)tramp, sizeof(tramp) - 1); // Note last zero!
ptr += sizeof(tramp) - 1;
*ptr = 0x48; // REX.w
ptr += 1;
*ptr = 0xba; // mov rdx
ptr += 1;
memcpy(ptr, &data, 8); // mov rdx, &data
ptr += 8;
// ; rdx = &data
// add rsp, 0x10 ; clean stack
// mov rdx, [rdx] ; restore rdx
// ret
const char tramp2[] = "\x48\x83\xc4\x10\x48\x8b\x12\xc3";
memcpy(ptr, (void*)tramp2, sizeof(tramp2) - 1);
memcpy(data + 0x8, (void*)&uc, 8); memcpy(data + 0x8, (void*)&uc, 8);
memcpy(data + 0x10, (void*)&handler, 8); memcpy(data + 0x10, (void*)&handler, 8);
#else #else
closure[0] = 0xb8; // mov eax ptr = closure;
memcpy(closure + 1, &data, 4); // mov eax, &data *ptr = 0xb8; // mov eax
ptr += 1;
memcpy(ptr, (void*)&data, 4); // mov eax, &data
ptr += 4;
// ; eax = &data // ; eax = &data
// mov [eax], edx; save edx // mov [eax], edx; save edx
// mov [eax+0x4], ecx; save ecx // mov [eax+0x4], ecx; save ecx
// mov ecx, [esp+4]; get ptr to exception because of cdecl // mov ecx, [esp+4]; get ptr to exception because of cdecl
// mov edx, [eax+0x8]; get ptr to uc // mov edx, [eax+0x8]; get ptr to uc
// jmp [eax + 0xC]; get ptr to our handler, it's fastcall so we don't clean stack // call [eax + 0xC]; get ptr to our handler, it's fastcall so we don't clean stac
// mov edx, [eax] ; restore edx const char tramp[] = "\x89\x10\x89\x48\x04\x8b\x4c\x24\x04\x8b\x50\x08\xff\x50\x0c";
// mov ecx, [eax+4] ; restore ecx memcpy(ptr, (void*)tramp, sizeof(tramp) - 1);
const char tramp[] = "\x89\x10\x89\x48\x04\x8b\x4c\x24\x04\x8b\x50\x08\xff\x60\x0c\x8b\x10\x8b\x48\x04"; ptr += sizeof(tramp) - 1;
memcpy(closure + 1 + 4, (void*)tramp, sizeof(tramp)); *ptr = 0xb9; // mov ecx
ptr += 1;
memcpy(ptr, (void*)&data, 4); // mov ecx, &data
ptr += 4;
// mov edx, [ecx] ; restore edx
// mov ecx, [ecx+4] ; restore ecx
// ret
const char tramp2[] = "\x8b\x11\x8b\x49\x04\xc3";
memcpy(ptr, (void*)tramp2, sizeof(tramp2) - 1);
memcpy(data + 0x8, (void*)&uc, 4); memcpy(data + 0x8, (void*)&uc, 4);
memcpy(data + 0xC, (void*)&handler, 4); memcpy(data + 0xC, (void*)&handler, 4);
#endif #endif