First dotnet binding commit
This commit is contained in:
6
bindings/dotnet/UnicornTests/App.config
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6
bindings/dotnet/UnicornTests/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
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</startup>
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</configuration>
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189
bindings/dotnet/UnicornTests/Program.cs
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189
bindings/dotnet/UnicornTests/Program.cs
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/*
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.NET bindings for the UnicornEngine Emulator Engine
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Copyright(c) 2015 Antonio Parata
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using UnicornEngine;
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using UnicornEngine.Const;
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namespace UnicornTests
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{
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class Program
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{
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private const Int64 ADDRESS = 0x1000000;
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private static Int32[] X86_CODE32_SELF =
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{
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-21, 28, 90, -119, -42, -117, 2, 102, 61, -54, 125, 117, 6, 102, 5, 3, 3, -119, 2, -2, -62, 61, 65, 65,
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65, 65, 117, -23, -1, -26, -24, -33, -1, -1, -1, 49, -46, 106, 11, 88, -103, 82, 104, 47, 47, 115, 104,
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104, 47, 98, 105, 110, -119, -29, 82, 83, -119, -31, -54, 125, 65, 65, 65, 65, 65, 65, 65, 65
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};
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private static UInt64 ToInt(Byte[] val)
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{
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UInt64 res = 0;
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for (var i = 0; i < val.Length; i++)
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{
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var v = val[i] & 0xFF;
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res += (UInt64)(v << (i * 8));
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}
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return res;
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}
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private static void CheckError(Int32 err)
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{
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if (err != Common.UC_ERR_OK)
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{
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throw new ApplicationException("Operation failed, error: " + UcError.toErrorDesc(err));
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}
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}
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private static Byte[] Int64ToBytes(Int64 intVal)
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{
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var res = new Byte[8];
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for (var i = 0; i < res.Length; i++)
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{
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res[i] = (Byte)(intVal & 0xff);
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intVal = (Int64)((UInt64)intVal >> 8);
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}
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return res;
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}
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private static Byte[] ToBytes(IEnumerable<int> ints)
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{
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var bytes = new List<Byte>();
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foreach (var i in ints)
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{
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var b = (Byte) i;
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bytes.Add(b);
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}
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return bytes.ToArray();
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}
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private static void CodeHookCallback(Unicorn u, UInt64 addr, Int32 size, Object userData)
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{
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Console.Write("Tracing >>> 0x{0} ", addr.ToString("X"));
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var eipBuffer = new Byte[4];
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CheckError(u.RegRead(X86.UC_X86_REG_EIP, eipBuffer));
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var effectiveSize = Math.Min(16, size);
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var tmp = new Byte[effectiveSize];
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CheckError(u.MemRead(addr, tmp));
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foreach (var t in tmp)
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{
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Console.Write("{0} ", (0xFF & t).ToString("X"));
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}
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Console.WriteLine();
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}
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private static void InterruptHookCallback(Unicorn u, Int32 intNumber, Object userData)
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{
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// only handle Linux syscall
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if (intNumber != 0x80)
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{
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return;
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}
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var eaxBuffer = new Byte[4];
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var eipBuffer = new Byte[4];
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CheckError(u.RegRead(X86.UC_X86_REG_EAX, eaxBuffer));
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CheckError(u.RegRead(X86.UC_X86_REG_EIP, eipBuffer));
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var eax = ToInt(eaxBuffer);
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var eip = ToInt(eipBuffer);
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switch (eax)
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{
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default:
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Console.WriteLine("Interrupt >>> 0x{0} num {1}, EAX=0x{2}", eip.ToString("X"), intNumber.ToString("X"), eax.ToString("X"));
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break;
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case 1: // sys_exit
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Console.WriteLine("Interrupt >>> 0x{0} num {1}, SYS_EXIT", eip.ToString("X"), intNumber.ToString("X"));
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u.EmuStop();
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break;
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case 4: // sys_write
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// ECX = buffer address
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var ecxBuffer = new Byte[4];
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// EDX = buffer size
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var edxBuffer = new Byte[4];
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CheckError(u.RegRead(X86.UC_X86_REG_ECX, ecxBuffer));
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CheckError(u.RegRead(X86.UC_X86_REG_EDX, edxBuffer));
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var ecx = ToInt(ecxBuffer);
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var edx = ToInt(edxBuffer);
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// read the buffer in
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var size = Math.Min(256, edx);
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var buffer = new Byte[size];
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CheckError(u.MemRead(ecx, buffer));
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var content = Encoding.Default.GetString(buffer);
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Console.WriteLine(
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"Interrupt >>> 0x{0}: num {1}, SYS_WRITE. buffer = 0x{2}, size = , content = '{3}'",
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eip.ToString("X"),
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ecx.ToString("X"),
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edx.ToString("X"),
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content);
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break;
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}
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}
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static unsafe void Main(String[] args)
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{
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var u = new Unicorn((UInt32)Common.UC_ARCH_X86, (UInt32)Common.UC_MODE_32);
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Console.WriteLine("Unicorn version: {0}", u.Version());
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// map 2MB of memory for this emulation
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CheckError(u.MemMap(ADDRESS, new UIntPtr(2 * 1024 * 1024), Common.UC_PROT_ALL));
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// write machine code to be emulated to memory
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CheckError(u.MemWrite(ADDRESS, ToBytes(X86_CODE32_SELF)));
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// initialize machine registers
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CheckError(u.RegWrite(X86.UC_X86_REG_ESP, Int64ToBytes(ADDRESS + 0x200000)));
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// tracing all instructions by having @begin > @end
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CheckError(u.AddCodeHook(CodeHookCallback, null, 1, 0).Item1);
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// handle interrupt ourself
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CheckError(u.AddInterruptHook(InterruptHookCallback, null).Item1);
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Console.WriteLine();
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Console.WriteLine(">>> Start tracing linux code");
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// emulate machine code in infinite time
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u.EmuStart(ADDRESS, (UInt64)(ADDRESS + X86_CODE32_SELF.Length), 0u, new UIntPtr(0));
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Console.WriteLine();
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Console.WriteLine(">>> Emulation Done!");
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}
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}
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}
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36
bindings/dotnet/UnicornTests/Properties/AssemblyInfo.cs
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36
bindings/dotnet/UnicornTests/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UnicornTests")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("UnicornTests")]
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[assembly: AssemblyCopyright("Copyright © Antonio Parata 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("29557dcf-999c-44d0-b544-df99f4b06231")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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66
bindings/dotnet/UnicornTests/UnicornTests.csproj
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66
bindings/dotnet/UnicornTests/UnicornTests.csproj
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@@ -0,0 +1,66 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{6437C22A-9DBD-47CE-8792-403BED230B54}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UnicornTests</RootNamespace>
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<AssemblyName>UnicornTests</AssemblyName>
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<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Unicorn\Unicorn.fsproj">
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<Project>{6f0e55fa-a056-45ff-bb24-641457b430a8}</Project>
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<Name>Unicorn</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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Reference in New Issue
Block a user