Zig binding
* zig binding - sample added * zig build CI * split mingw (shared/static) CI/CD * unicorn log added * build C/C++ samples
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Matheus Catarino França
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0619deeafd
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244
build.zig
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244
build.zig
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//! License: GNU GENERAL PUBLIC LICENSE Version 2
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const std = @import("std");
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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if (comptime !checkVersion())
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@compileError("Please! Update zig toolchain to >= v0.11!");
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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// flag: -DSamples=True/False
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const samples = b.option(bool, "Samples", "Build all Samples [default: true]") orelse true;
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// Build Samples
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if (samples) {
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// Zig
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .zig,
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.filepath = "bindings/zig/sample/sample_riscv_zig.zig",
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});
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// C
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_arm.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_arm64.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_ctl.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_batch_reg.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_m68k.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_riscv.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_sparc.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_s390x.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/shellcode.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_tricore.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_x86.c",
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});
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buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = .c,
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.filepath = "samples/sample_x86_32_gdt_and_seg_regs.c",
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});
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}
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// CMake Build
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const cmake = cmakeBuild(b);
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const cmake_step = b.step("cmake", "Run cmake build");
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cmake_step.dependOn(&cmake.step);
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}
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fn buildExe(b: *std.Build, info: BuildInfo) void {
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const execonfig: std.Build.ExecutableOptions = switch (info.filetype) {
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.c, .cpp => .{
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.name = info.filename(),
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.target = info.target,
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.optimize = info.optimize,
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},
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else => .{
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.name = info.filename(),
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.target = info.target,
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.optimize = info.optimize,
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.root_source_file = .{
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.path = info.filepath,
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},
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},
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};
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const unicornBuild = b.addExecutable(execonfig);
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if (info.filetype != .zig)
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unicornBuild.addCSourceFile(.{
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.file = .{ .path = info.filepath },
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.flags = &.{
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"-Wall",
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"-Werror",
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"-fno-sanitize=all",
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"-Wshadow",
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},
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})
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else
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unicornBuild.addAnonymousModule("unicorn", .{
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.source_file = .{
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.path = "bindings/zig/unicorn/unicorn.zig",
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},
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});
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unicornBuild.addIncludePath(.{ .path = "include" });
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// need run cmake before
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unicornBuild.addLibraryPath(.{ .path = "build" });
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if (info.target.isWindows()) {
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unicornBuild.want_lto = false;
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unicornBuild.linkSystemLibraryName("unicorn.dll");
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} else unicornBuild.linkSystemLibrary("unicorn");
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// linking to OS-LibC or static-linking for:
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// Musl(Linux) [e.g: -Dtarget=native-linux-musl]
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// MinGW(Windows) [e.g: -Dtarget=native-windows-gnu (default)]
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if (info.filetype == .cpp and info.target.getAbi() != .msvc)
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unicornBuild.linkLibCpp() // static-linking LLVM-libcxx (all targets) + libC
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else
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unicornBuild.linkLibC();
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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b.installArtifact(unicornBuild);
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// This *creates* a RunStep in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(unicornBuild);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step(info.filename(), b.fmt("Run the {s}.", .{info.filename()}));
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run_step.dependOn(&run_cmd.step);
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}
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fn cmakeBuild(b: *std.Build) *std.Build.Step.Run {
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const preconf = b.addSystemCommand(&.{
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"cmake",
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"-B",
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"build",
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"-DZIG_BUILD=ON",
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"-DUNICORN_BUILD_TESTS=OFF",
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"-DUNICORN_INSTALL=OFF",
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"-DCMAKE_BUILD_TYPE=Release",
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});
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const cmakebuild = b.addSystemCommand(&.{
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"cmake",
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"--build",
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"build",
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"--config",
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"release",
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"--parallel",
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});
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cmakebuild.step.dependOn(&preconf.step);
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return cmakebuild;
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}
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fn checkVersion() bool {
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const builtin = @import("builtin");
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if (!@hasDecl(builtin, "zig_version")) {
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return false;
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}
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const needed_version = std.SemanticVersion.parse("0.11.0") catch unreachable;
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const version = builtin.zig_version;
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const order = version.order(needed_version);
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return order != .lt;
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}
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const BuildInfo = struct {
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filepath: []const u8,
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filetype: enum {
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c,
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cpp,
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zig,
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},
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target: std.zig.CrossTarget,
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optimize: std.builtin.OptimizeMode,
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fn filename(self: BuildInfo) []const u8 {
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var split = std.mem.splitSequence(u8, std.fs.path.basename(self.filepath), ".");
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return split.first();
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}
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};
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