This documentation explains how to compile, install & run Unicorn on MacOSX,
Linux, BSD, Solaris, Android & iOS.

To compile for Microsoft Windows, see [COMPILE-WINDOWS.md](COMPILE-WINDOWS.md)

----


[0] Dependencies

Unicorn requires few dependent packages as follows.

- For Mac OS X, "pkg-config" and "glib" are needed.
  Brew users can install "pkg-config" and "glib" with:

        $ brew install pkg-config glib

  NOTE: to build Unicorn universal binaries (which support both 32-bit &
  64-bit), you need to have glib in universal format. To do that, build &
  install glib with:

        $ brew install glib --universal

- For Linux, "glib2-dev" is needed.
  Ubuntu/Debian users can install this with:

        $ sudo apt-get install libglib2.0-dev



[1] Tailor Unicorn to your need.

Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
& X86), if you just need several selected archs, choose which ones you want
to compile in by editing "config.mk" before going to next steps.

By default, all 6 architectures are compiled.

The other way of customize Unicorn without having to edit config.mk is to
pass the desired options on the commandline to ./make.sh. Currently,
Unicorn supports 4 options, as follows.

  - UNICORN_ARCHS: specify list of architectures to compiled in.
  - UNICORN_STATIC: build static library.
  - UNICORN_SHARED: build dynamic (shared) library.
  - UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script

To avoid editing config.mk for these customization, we can pass their values to
make.sh, as follows.

        $ UNICORN_ARCHS="arm aarch64 x86" ./make.sh

NOTE: on commandline, put these values in front of ./make.sh, not after it.

For each option, refer to docs/README for more details.



[2] Compile and install from source on *nix

To build Unicorn on *nix (such as MacOSX, Linux, *BSD, Solaris):

- To compile for current platform, run:

        $ ./make.sh

  On Mac OS, to build universal binaries including both 32-bit & 64-bit code,
  replace above command with:

        $ ./make.sh macos-universal

- Unicorn requires Python 2.x to compile. If Python 2.x is not the default
    Python interpreter, ensure that the appropriate option is set:

        $ UNICORN_QEMU_FLAGS="--python=/path/to/python2" ./make.sh

- To cross-compile Unicorn on 64-bit Linux to target 32-bit binary, install
  libglib2.0-dev for i386. On Ubuntu, this can be done with:

        $ sudo apt-get install libglib2.0-dev:i386

  Then cross-compile to 32-bit with:

        $ ./make.sh linux32

  After compiling, install Unicorn with:

        $ sudo ./make.sh install

  For FreeBSD/OpenBSD, where sudo is unavailable, run:

        $ su; ./make.sh install

  Users are then required to enter root password to copy Unicorn into machine
  system directories.

  Afterwards, run ./samples/sample_all.sh to test the sample emulations.


  NOTE: The core framework installed by "./make.sh install" consist of
  following files:

        /usr/include/unicorn/unicorn.h
        /usr/include/unicorn/x86.h
        /usr/include/unicorn/arm.h
        /usr/include/unicorn/arm64.h
        /usr/include/unicorn/mips.h
        /usr/include/unicorn/ppc.h
        /usr/include/unicorn/sparc.h
        /usr/include/unicorn/m68k.h
        /usr/lib/libunicorn.so (for Linux/*nix), or /usr/lib/libunicorn.dylib (OSX)
        /usr/lib/libunicorn.a



[3] Cross-compile for iOS from Mac OSX.

To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.

- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:

        $ ./make.sh ios_armv7

- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:

        $ ./make.sh ios_armv7s

- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:

        $ ./make.sh ios_arm64

- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:

        $ ./make.sh ios

Resulted files libunicorn.dylib, libunicorn.a & tests/test* can then
be used on iOS devices.



[4] Cross-compile for Android

To cross-compile for Android (smartphone/tablet), Android NDK is required.
NOTE: Only ARM and ARM64 are currently supported.

        $ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
or
        $ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64

Resulted files libunicorn.so, libunicorn.a & tests/test* can then
be used on Android devices.



[5] By default, "cc" (default C compiler on the system) is used as compiler.

- To use "clang" compiler instead, run the command below:

        $ ./make.sh clang

- To use "gcc" compiler instead, run:

        $ ./make.sh gcc



[6] To uninstall Unicorn, run the command below:

        $ sudo ./make.sh uninstall



[7] Language bindings

Look for the bindings under directory bindings/, and refer to README file
of corresponding languages.



[8] Unit tests

Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
It can be installed in most Linux distros using the package manager, e.g.
`sudo yum install libcmocka libcmocka-devel`, or you can easily build and install it from source.

You can run the tests by running `make test` in the project directory.
